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	<title>Affinity Sorrow - Revision history</title>
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	<updated>2026-10-24T02:48:26Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://aftermarketgames.com/index.php?title=Affinity_Sorrow&amp;diff=262&amp;oldid=prev</id>
		<title>Soothius at 02:34, 21 October 2026</title>
		<link rel="alternate" type="text/html" href="https://aftermarketgames.com/index.php?title=Affinity_Sorrow&amp;diff=262&amp;oldid=prev"/>
		<updated>2026-10-21T02:34:56Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:34, 21 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|OriginalRelease=Unreleased&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|OriginalRelease=Unreleased&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Status=Unknown&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Status=Unknown&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Description=The game was successfully funded on Kickstarter on 5th of February 2022 with 893 backers raising a total of $90,209. The Kickstarter looked promising with many assets already produced including artwork and storylines. The campaign started with great communication from the developer and constant updates. The expected delivery was December 2024 and sincce this date updates have been minimal. Last update was May 2026 where the developer confirmed a new game Soul Harvester was in development by Second Dimension and also discussed some of the personal challenges they are currently facing in their life. During the update the developer said the game was still in development, even adding a new team member but no &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;don&#039;t &lt;/del&gt;was given as to when it would be released.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Description=The game was successfully funded on Kickstarter on 5th of February 2022 with 893 backers raising a total of $90,209. The Kickstarter looked promising with many assets already produced including artwork and storylines. The campaign started with great communication from the developer and constant updates. The expected delivery was December 2024 and sincce this date updates have been minimal. Last update was May 2026 where the developer confirmed a new game Soul Harvester was in development by Second Dimension and also discussed some of the personal challenges they are currently facing in their life. During the update the developer said the game was still in development, even adding a new team member but no &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;date &lt;/ins&gt;was given as to when it would be released.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Screenshot1=Affinity1.jpg&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Screenshot1=Affinity1.jpg&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Languages=English&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Languages=English&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>Soothius</name></author>
	</entry>
	<entry>
		<id>https://aftermarketgames.com/index.php?title=Affinity_Sorrow&amp;diff=261&amp;oldid=prev</id>
		<title>Sootherz: Created page with &quot;{{Game |Title=Affinity Sorrow |Genre=RPG |Developer=Second Dimension |OfficialWebsite=https://www.kickstarter.com/projects/seconddimension/affinity-sorrow-a-true-16-bit-turn-based-rpg-adventure |OriginalRelease=Unreleased |Status=Unknown |Description=The game was successfully funded on Kickstarter on 5th of February 2022 with 893 backers raising a total of $90,209. The Kickstarter looked promising with many assets already produced including artwork and storylines. The ca...&quot;</title>
		<link rel="alternate" type="text/html" href="https://aftermarketgames.com/index.php?title=Affinity_Sorrow&amp;diff=261&amp;oldid=prev"/>
		<updated>2026-10-21T02:29:16Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Game |Title=Affinity Sorrow |Genre=RPG |Developer=Second Dimension |OfficialWebsite=https://www.kickstarter.com/projects/seconddimension/affinity-sorrow-a-true-16-bit-turn-based-rpg-adventure |OriginalRelease=Unreleased |Status=Unknown |Description=The game was successfully funded on Kickstarter on 5th of February 2022 with 893 backers raising a total of $90,209. The Kickstarter looked promising with many assets already produced including artwork and storylines. The ca...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Game&lt;br /&gt;
|Title=Affinity Sorrow&lt;br /&gt;
|Genre=RPG&lt;br /&gt;
|Developer=Second Dimension&lt;br /&gt;
|OfficialWebsite=https://www.kickstarter.com/projects/seconddimension/affinity-sorrow-a-true-16-bit-turn-based-rpg-adventure&lt;br /&gt;
|OriginalRelease=Unreleased&lt;br /&gt;
|Status=Unknown&lt;br /&gt;
|Description=The game was successfully funded on Kickstarter on 5th of February 2022 with 893 backers raising a total of $90,209. The Kickstarter looked promising with many assets already produced including artwork and storylines. The campaign started with great communication from the developer and constant updates. The expected delivery was December 2024 and sincce this date updates have been minimal. Last update was May 2026 where the developer confirmed a new game Soul Harvester was in development by Second Dimension and also discussed some of the personal challenges they are currently facing in their life. During the update the developer said the game was still in development, even adding a new team member but no don&amp;#039;t was given as to when it would be released.&lt;br /&gt;
|Screenshot1=Affinity1.jpg&lt;br /&gt;
|Languages=English&lt;br /&gt;
|AIUsed=None&lt;br /&gt;
}}&lt;br /&gt;
{{Release&lt;br /&gt;
|Type=Unreleased&lt;br /&gt;
|Platform=Mega Drive&lt;br /&gt;
|Publisher=Second Dimension&lt;br /&gt;
|WhereToGetIt=https://www.kickstarter.com/projects/seconddimension/affinity-sorrow-a-true-16-bit-turn-based-rpg-adventure&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sootherz</name></author>
	</entry>
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