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	<id>https://aftermarketgames.com/index.php?action=history&amp;feed=atom&amp;title=News%3AUpdates_and_Progress</id>
	<title>News:Updates and Progress - Revision history</title>
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	<updated>2026-11-05T01:03:35Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://aftermarketgames.com/index.php?title=News:Updates_and_Progress&amp;diff=344&amp;oldid=prev</id>
		<title>Soothius at 19:37, 28 October 2026</title>
		<link rel="alternate" type="text/html" href="https://aftermarketgames.com/index.php?title=News:Updates_and_Progress&amp;diff=344&amp;oldid=prev"/>
		<updated>2026-10-28T19:37:50Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:37, 28 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|PublicationDate=2026-10-26&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|PublicationDate=2026-10-26&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Status=Published&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Status=Published&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Intro=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Updates &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Progress&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Intro=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Site updates &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;classifying AI.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In a short amount of time I have made some inroads into the list.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In a short amount of time I have made some inroads into the list.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot;&gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The above brings me to my next decision. The amount of homebrew has dramatically increased lately, especially with the help of AI. To be clear I&amp;#039;m not against AI but I understand many in the community are. I won&amp;#039;t be excluding games that have used AI in their development but how should such games be labelled? For some, any use of AI is a no. And for some it&amp;#039;s only when the games have AI generated art and music but AI used to help with debugging and writing code is ok. A good example is a recent translation of a Japanese game I read about. The translation, coding and programming were all done without AI, but it&amp;#039;s been suggested that a compression program that utilises AI was used. Whether that&amp;#039;s actually the case, I don&amp;#039;t know, but it raises an interesting question. Should that game carry the same AI label as one that uses AI generated artwork or music? So for the site I want to be able to mark games that have used some sort of AI but indicate what was used to see if it meets peoples acceptable threshold for AI. I hope to be able to implement something so the site can be a reliable source and help people find games that meet their tolerance to the use of AI in the games they play.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The above brings me to my next decision. The amount of homebrew has dramatically increased lately, especially with the help of AI. To be clear I&amp;#039;m not against AI but I understand many in the community are. I won&amp;#039;t be excluding games that have used AI in their development but how should such games be labelled? For some, any use of AI is a no. And for some it&amp;#039;s only when the games have AI generated art and music but AI used to help with debugging and writing code is ok. A good example is a recent translation of a Japanese game I read about. The translation, coding and programming were all done without AI, but it&amp;#039;s been suggested that a compression program that utilises AI was used. Whether that&amp;#039;s actually the case, I don&amp;#039;t know, but it raises an interesting question. Should that game carry the same AI label as one that uses AI generated artwork or music? So for the site I want to be able to mark games that have used some sort of AI but indicate what was used to see if it meets peoples acceptable threshold for AI. I hope to be able to implement something so the site can be a reliable source and help people find games that meet their tolerance to the use of AI in the games they play.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{NewsSources}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{NewsSources}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Soothius</name></author>
	</entry>
	<entry>
		<id>https://aftermarketgames.com/index.php?title=News:Updates_and_Progress&amp;diff=327&amp;oldid=prev</id>
		<title>Soothius: Created page with &quot;{{NewsArticle |Headline=Updates and Progress |Category=Site Updates |PublicationDate=2026-10-26 |Status=Published |Intro=Updates and Progress }} In a short amount of time I have made some inroads into the list.  I have now implemented a game rating and review system  Started creating my home page with news articles.  Cleaned up the game submission forms  Commissioned a small logo for the site. I&#039;m pretty confident it was drawn without the use of generative AI.    The abo...&quot;</title>
		<link rel="alternate" type="text/html" href="https://aftermarketgames.com/index.php?title=News:Updates_and_Progress&amp;diff=327&amp;oldid=prev"/>
		<updated>2026-10-26T06:30:50Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{NewsArticle |Headline=Updates and Progress |Category=Site Updates |PublicationDate=2026-10-26 |Status=Published |Intro=Updates and Progress }} In a short amount of time I have made some inroads into the list.  I have now implemented a game rating and review system  Started creating my home page with news articles.  Cleaned up the game submission forms  Commissioned a small logo for the site. I&amp;#039;m pretty confident it was drawn without the use of generative AI.    The abo...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{NewsArticle&lt;br /&gt;
|Headline=Updates and Progress&lt;br /&gt;
|Category=Site Updates&lt;br /&gt;
|PublicationDate=2026-10-26&lt;br /&gt;
|Status=Published&lt;br /&gt;
|Intro=Updates and Progress&lt;br /&gt;
}}&lt;br /&gt;
In a short amount of time I have made some inroads into the list.&lt;br /&gt;
I have now implemented a game rating and review system&lt;br /&gt;
Started creating my home page with news articles.&lt;br /&gt;
Cleaned up the game submission forms&lt;br /&gt;
Commissioned a small logo for the site. I&amp;#039;m pretty confident it was drawn without the use of generative AI.&lt;br /&gt;
&lt;br /&gt;
The above brings me to my next decision. The amount of homebrew has dramatically increased lately, especially with the help of AI. To be clear I&amp;#039;m not against AI but I understand many in the community are. I won&amp;#039;t be excluding games that have used AI in their development but how should such games be labelled? For some, any use of AI is a no. And for some it&amp;#039;s only when the games have AI generated art and music but AI used to help with debugging and writing code is ok. A good example is a recent translation of a Japanese game I read about. The translation, coding and programming were all done without AI, but it&amp;#039;s been suggested that a compression program that utilises AI was used. Whether that&amp;#039;s actually the case, I don&amp;#039;t know, but it raises an interesting question. Should that game carry the same AI label as one that uses AI generated artwork or music? So for the site I want to be able to mark games that have used some sort of AI but indicate what was used to see if it meets peoples acceptable threshold for AI. I hope to be able to implement something so the site can be a reliable source and help people find games that meet their tolerance to the use of AI in the games they play.&lt;br /&gt;
&lt;br /&gt;
{{NewsSources}}&lt;/div&gt;</summary>
		<author><name>Soothius</name></author>
	</entry>
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